Pitlords 1.0. The beta is over, and this is the biggest update yet. Thanks to everyone who came down into the Pit while it was still being built. No save bonfires, the ice didn't melt, the hard parts didn't get easier. They're just nicer to look at while you fall.

Highlights

A Big Redesign

We redrew the whole game. The world gained depth: far layers in the haze, light from above, a palette of its own for every biome. Smoke hands reach for your feet, the tar at the way into the Darkness drips, the healing platform became a drip stand, and graves turned into concrete slabs. A new parachute, a new ladder, new eyes on the spectators, a new ghost in ranked runs. Every screen got illustrations. Look closely at them: in time they'll tell you what this Pit is and who owns it.

Sound

Sound is half the atmosphere, and the Pit never had it. Now it does: 20 dark industrial tracks built for the pace of the climb. Heavy and slow ones for careful steps, fast and angry ones for those with the Pit already at their heels. They play shuffled, never the same one twice in a row. Music is off by default, switch it on in the header player. On top of that, the game itself got sounds: jumps have a sound of their own, a little different each time. If it bothers you, it turns off separately.

Optimization

The picture got more detailed, and the game got lighter. We did a big round of performance work: rendering takes several times fewer resources, and frame drops and micro-stutters are gone. We went over the netcode too: teammates move smoothly, without jerks, and the spectator camera no longer shakes along with them.

New

  • pitlords.com is no longer just a door to the game but a proper website with news.
  • Tablets are now supported.
  • Hall of fame under the Ranked board: past seasons and their leaders.
  • The ghost in a ranked run can now be switched off.
  • The "First Squad" badge for everyone who spent over an hour and a half in the Pit during the beta. It won't be given out again.
  • The top three of the BETA TEST season get unique season badges.
  • A new hidden achievement. They say something lives in the walls of the Pit.
  • Two legendary sets: "Clown" and "Pit Meat".

Changes

  • We did a big pass on animations: reworked the old ones and added new ones.
  • Graves now need fewer candles to shine at full strength.

Fixes

  • Fixed character display glitches.
  • Made phone controls more responsive and comfortable.
  • Fixed floating heal and damage numbers: they now match the health bar.
  • Snow and ash in the air no longer jump along with your character.

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